![]() ![]() While this is in your hand, after you play a Murloc, gain +3/+2. Deathrattle: Summon the highest Health minion from your hand for this combat only. At the end of every 2 turns, this gives you a plain copy. Deathrattle: For the rest of the game, your Blood Gems give an extra +1 Attack. Also damages the minions next to whomever this attacks. Battlecry: Give a Pirate +1 Health for each Gold spent this turn. After you summon a minion in combat, gain +3 Health permanently. Deathrattle: Add a plain copy of the minion that killed this to your hand. After you spend 5 Gold, give you Pirates +1 Attack. Battlecry: For the rest of the game, your Blood Gems give an extra +1 Health. After you summon a Beast in combat, double its stats.
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